As you know, we made it back from EGX Rezzed in one piece! Not like we wanted to though (leave that is), we had the best time. We agreed collectively that it was the most enjoyable event we have attended in some time!
We’re back on home turf from our visit to London for EGX Rezzed. We had a blast! We took demos of Esper and SuperGlad along to the event and had a great time mingling with gamers, press and other developers.
It’s that time again. Mad preparations and excitement as we pack our bags and ready ourselves for the journey down to London to attend EGX Rezzed.
Esper is now available on the Samsung Gear VR store. Previously the game was only available in demo form, but now you can experience Esper in it’s telekinetic, puzzling entirety!
Every year Teesside University in Middlesbrough plays host to the Animex Festival. Professionals from all things gaming, movies and animation come together in a series of talks and workshops, while also having a great time networking with like-minded folk!
Last year we traveled all over the world attending game conventions, demoing our games, playing games and networking with other game developers.
We also got a game on to Steam for the first time, with Chip being our debut to the platform and we released our first VR title Esper onto the Gear VR store in demo form.
Come on inside and check out our plans for the coming year!
We recognize the importance of communicating with other developers as we learn and grow as a team. Sharing information is a great way to reach out to other like-minded developers and give fans of our games an insight into what goes on behind the sequinned red curtain that is the door to our office (we kid, it’s not red, sequined or indeed a curtain, it is but a modest door).
It’s October (again, already!) and the dark, spooky nights are back. But don’t be scared, you can hide indoors and play videogames! Or, read about the exploits of a videogame developer, perhaps?
We’re back on cold home soil after a busy weekend in London at EGX. We had a fantastic time, from rubbing shoulders with talented developers, cosplayers and gamers alike to trying out new games and most importantly, sharing Shu with the public.