Meet The Team: Eddie Beardsmore
July 29th, 2016
Meet The Team: Eddie Beardsmore
July 29th, 2016, in Esper2, News

Get to know the Coatsink Team! We’re going to be posting mini profiles on every single member of our team (with or without their permission). Next up is Senior Project Manager: Eddie Beardsmore Role: Senior Project Manager Bio: Before Eddie… Read more »

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SuperSad: SuperGlad On Indefinite Hiatus
July 26th, 2016
SuperSad: SuperGlad On Indefinite Hiatus
July 26th, 2016, in News, Superglad

It’s not often that we are the BEAR-ers of bad news, but sadly the day had to come. We are sorry to announce that we have decided to put SuperGlad on indefinite hiatus. We didn’t come to this decision lightly,… Read more »

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Meet The Team: Richard Snowdon
July 21st, 2016
Meet The Team: Richard Snowdon
July 21st, 2016, in Esper2, News, Shu

Get to know the Coatsink Team! We’re going to be posting mini profiles on every single member of our team (with or without their permission). Next up is Lead Producer: Richard Snowdon Role: Lead Producer Bio: Before joining Coatsink, Richard… Read more »

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Meet The Team: Paul Crabb
July 20th, 2016
Meet The Team: Paul Crabb
July 20th, 2016, in Esper, Esper2, News

Get to know the Coatsink Team! We’re going to be posting mini profiles on every single member of our team (with or without their permission), starting with Co-Founder and Lead Designer: Paul Crabb. Role: Co-Founder, Lead Designer. Bio: Before Coatsink,… Read more »

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Catch up: Our 2016 so far
June 2nd, 2016
Catch up: Our 2016 so far
June 2nd, 2016, in Esper2, Gang Beasts, News, Shu

We’re approaching 2016’s halfway point as we cross over into June. We’ve been more busy than ever attending events, pushing out game releases and working on ongoing projects.  Take a look at what the first half of the year had… Read more »

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Event Diary: EGX Rezzed 2016
May 13th, 2016
Event Diary: EGX Rezzed 2016
May 13th, 2016, in Esper2, Gang Beasts, News, Shu

This year’s EGX Rezzed was our biggest yet. We had a whole room to ourselves where we displayed Esper 2, Shu and Gang Beasts in VR. We had a lot of fun, things got super hectic! We hadn’t taken Shu… Read more »

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Dev Diary: Finishing Shu, The Final Sprint
May 3rd, 2016
Dev Diary: Finishing Shu, The Final Sprint
May 3rd, 2016, in News, Shu

After over 2 years of development we’re finally approaching the completion and release of Shu. There has been a lot of iteration since we began development and the team working on Shu has grown significantly. We’ve had questions like “when… Read more »

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News: Award Nominations
April 8th, 2016
News: Award Nominations
April 8th, 2016, in Esper, Esper2, News, Shu

We’re delighted to announce that both Esper 2 and Shu are in the running for some great awards. Shu Shu has been selected as one of 20 finalists for the Momocon 2016 Indie Game Award Showcase. Shu will go head… Read more »

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Game Release: Esper 2, Oculus Rift
March 31st, 2016
Game Release: Esper 2, Oculus Rift
March 31st, 2016, in Esper, Esper2, News

The first wave of Oculus Rifts have been delivered to consumers, meaning new Virtual Reality experiences are upon the world at long last. We’ve been working closely with Virtual Reality for the last few years. Previously we launched Esper and… Read more »

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News: Upcoming Events
March 24th, 2016
News: Upcoming Events
March 24th, 2016, in News

Convention season is upon us once more and we have plenty of places to be this year. We have already had a blast at GDC and we are looking forward to what else is around the corner. If you are… Read more »

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