Another year has passed and we have landed in 2017. We have a lot of great stuff coming up, but we will talk about that later. For now, it’s time to be reflect on our 2016. Gadget Show Live We… Read more »
Get to know the Coatsink Team! We’re going to be posting mini profiles on every single member of our team (with or without their permission). Next up is CEO Tom Beardsmore. Role: CEO Bio: Before Coatsink, Tom worked at Blizzard… Read more »
It’s not often that we are the BEAR-ers of bad news, but sadly the day had to come. We are sorry to announce that we have decided to put SuperGlad on indefinite hiatus. We didn’t come to this decision lightly,… Read more »
The new year has officially begun and we’re back to work in the Coatsink office. Last year was great to us, we had a blast and we hope that you did too. Before we engage the FTL drive and rush… Read more »
As we enter May we wave goodbye to the first quarter of the year. It’s been a busy and brilliant one for us so far, so we thought we would take a look back and give you a summary of what we have been up to!
As you know, we made it back from EGX Rezzed in one piece! Not like we wanted to though (leave that is), we had the best time. We agreed collectively that it was the most enjoyable event we have attended in some time!
We’re back on home turf from our visit to London for EGX Rezzed. We had a blast! We took demos of Esper and SuperGlad along to the event and had a great time mingling with gamers, press and other developers.
It’s that time again. Mad preparations and excitement as we pack our bags and ready ourselves for the journey down to London to attend EGX Rezzed.
Last year we traveled all over the world attending game conventions, demoing our games, playing games and networking with other game developers.
We also got a game on to Steam for the first time, with Chip being our debut to the platform and we released our first VR title Esper onto the Gear VR store in demo form.
Come on inside and check out our plans for the coming year!
Happy New Year! 2014 was certainly a busy and exciting year for us here at Coatsink. We traveled all over the world, grew in size as a team and released a game on to Steam for the first time.
Catch up with us and check out our 2014 in review!