Jurassic World Aftermath Collection Nintendo Switch Patch Notes
Patch 1.0.3 – 8th December 2022
Bugs Repaired:
- Fixed an issue in Objective 5 where if a player dies after returning to conveyor belt or reloads, the Amber will be missing and they could not progress
- Fixed an issue in Objective 6 where Pteranodons would not appear on the final train car segment
- Fixed an issue with objective 5 where players dying to a raptor may result in the game freezing.
- Fixed multiple instances of overlapping UI
- Fixed an instance in Ranger station where you could skip some dialogue by using an interaction through a window
Updated:
- An objective select feature allowing players to manually choose an objective to load into once they have passed set checkpoints has been added
- The death sequence has been reworked with new animations
Patch 1.0.2 – 14th November 2022
Bugs Repaired:
- Fixed multiple instances where the player could uncrouch and look out of bounds
- Fixes have been made to the cables to better show the user which one they are looking at
- Fixed an issue where the objective select menu option would become unselectable
- Fixed multiple instances of incorrect textures being applied to objects
- Fixed multiple instances of missing textures on objects
- Fixed the UI being present in scenes it’s not supposed to appear in
- Fixed the grab points on some interactions so they better represent the position of the object
- Fixed to objects players place not showing correctly
- Fixed more instances of interacting objects when you should be allowed
- Fixed a cross platform bug that would cause the raptor chase music to not play under certain conditions
- Fixed some voice lines playing when the voice volume is set to 0
- Fixed the matching pair minigame present in part 2 to work as intended
- Fixed a missing pteranodon in the monorail sequence
- Fixed the monorail lever in operations not having any audio or particle effects
- Fixed instances of re-appearing tutorial text
- Fixed a missing object in monorail that could cause you see through the world
- Fixed a case where you could access object select unintentionally
- Fixed the cable interaction size so they are easier to use
- Fixes to the cable minigame in Monorail Tunnels in order to avoid a soft lock
- Fixed the torch so unintended shadow artifacts no longer appear
Updated:
- Reduced a lag spike that would occur when VO would play.
- Added death scene dinosaurs
- Level exit scanners now show progress as you hold
- Improvements have been made to the death scene to speed up the restart time
- Changed the startup flow so you can no longer see the pause menu flash up for a frame
- Added music to the credits sequence
- Lowered the haptic intensity of the intro Trex sequence
- Modified the crouch logic so players can no longer lean and look out of bounds
- Modified some checkpoints in the Recycling Centre to avoid a soft lock
- Added missing sounds to the vents in Recycling Centre
Helen M - Senior Social Media Manager
Helen is a self-confessed social media addict and is completely obsessed with all things Jurassic Park
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